

In Hunt: Showdown, all the weapons are designed to be oldy-worldy, cantankerous and beautiful, deadly but stubborn. Do you know how many ways a person can die in the space of three seconds? Experts are divided, but research suggests a lot. It takes three full seconds to reload the Romero 77 shotgun and you must reload after every shot. It's the best shotty of the bunch (cue grumbles of disagreement) and it's got a 10% critical hit chance to ruin an extraterrestrial's life. Arashi - XCOM 2: War Of The ChosenĬrit show or shit show - how will your day battling aliens go? Combined with the ridiculous perks of the Ranger character, this sci-fi shotgun will make you a destroyer of worlds, dice roll permitting. It is the quintessential risk-reward item and it will be the death of you, even when you're the one holding it.

This firearm arrives in your hands and all grace and decorum departs. Shopkeepers will feel a stray ball entering their purview and whip out their own shotgun, full of raging keenness to return the favour. Shots will go wide and strike allies, or accidentally smash ghost-imbued pots. The sawn-off pellet sprayer of the Spelunky games is an artificer of chaos. Oh, wait, this is clearly the 12 Gauge you want. What is WRONG with me today? 12 Gauge shotgun - F.E.A.R That is what happens to Combine soldiers and zombie shufflers in Half-Life 2 when you blast them with this bird boy, uh, I mean bad boy.

Listen, the point is you're being sprayed with dozens of pips of furious physics and slumping to the floor dead. Or maybe, yes, lots of little birds, you know, finch-sized, except they all weigh as much as a seagull. Imagine getting struck by a flock of birds. This is the venerable elder of digital death-dealers and you should treat it with respect. The cher-clunk of its reloading should be included in the gold disc of a Voyager spacecraft, as both a testament to good sound effects and as a warning. It is old reliable, a weapon you keep using throughout the game, even as others accrue in your infinite pockets. But the sequel established the double-barrelled Super Shotgun as the true king. Doom's first pump-action shotgun was a chunky, satisfying blower-away of bad beings, itself a stupendous machine of bloodletting. The meaty standard all video game shotguns would inevitably follow. Here are the best shotguns in video games. If I see any of you besmirching my thoroughly researched and vigourously typed article with such a low-hanging jest, I will take one of the following mortality transmission devices, be it the double barrelled murderspout of Doom 2 or the loud-mouthed body vaporisor of F.E.A.R, and I will demonstrate their crimson purpose. You can put that line back in your little joke sack. No, we won't be doing rocks or paper next. Is there something you think doesn’t deserve to be on this list? Comment with your reasons why, and next month it may be struck off. One Off The List is our monthly list feature.
